BASE AC POINTS.
The below table displays ways that players can make AC during a normal month of gameplay. After the required 30 points are met, any additional points (up to 15 per month) can be considered overflow points. A player may acquire up to 15 overflow points per month. More information about activity check can be found here.
| Points |
Type of Activity |
| 2 |
Network comments/replies |
| 5 |
Log comments/replies (including TDM1) |
| 10 |
Starters of any kind (network, logs, events, catch-alls) |
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1 TDM threads are treated the same as community threads, i.e. 2 points for network-style comments, 5 points for log-style comments |
OVERFLOW POINTS.
These are types of activity that do not count for monthly activity, but can be counted towards a character's overflow points.
Overflow points cannot be claimed during free AC months. This includes both game-wide free AC months and free AC months obtained by spending a get-out-of-jail-free card or using the free AC coupon. More information about free AC months can be found here.
| Points |
Type of Activity |
| 10 |
TDM post1 |
| 5 |
Interacting with potential new characters on TDM2 |
| 5 |
Response to end-of-event survey |
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1 Can be claimed only by new characters in the same month as their acceptance to the game |
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2 Can be claimed only by established characters; can be claimed only once per month (meaning multiple TDM responses will not yield additional points) |
OVERFLOW REWARDS.
Accumulated overflow points can be exchanged for rewards.
These rewards show up as a package addressed to the character, and are delivered through the post, which shows up in front of the character's residence on a morning of the player's choosing. There is only a typed note that says, "THE CITY THANKS YOU FOR YOUR SERVICE". The box is always the same size, no matter what is inside—almost like it's some kind of dark hammerspace within the confines of the cardboard.
If the reward is something ability-related, such as a power-up, the character will simply wake up on a morning of the player's choosing with that new power integrated into them or their weapon. There will be no package, but they will still receive the typed note in an unmarked envelope.
The items or changes characters receive can be anything the player wishes—meaning that they don't have to necessarily be items that the character may themselves want! However, the items should have some relevance to the character in question, and should preferably be something they've interacted with or something that directly belongs to them. Please feel free to contact the mods if you have any questions about an item you're considering regaining.
To claim an overflow reward, please comment on this post with player and character name in the subject and the following code in the body of the comment. An example comment can be found here.
Please note that overflow points are considered "available" only after the month's AC has been processed. For example, overflow points from March will become spendable in April after AC for March has been processed. Only after that month's AC comment has been frozen can the points be redeemed for rewards.
NUMBER OF POINTS BEING SPENT: How many overflow points are you intending to redeem?
LINKS TO OVERFLOW ACTIVITY: Please link to the relevant monthly activity check comments where you accrued the overflow points that are being spent. You can include as many links as necessary.
DESCRIBE YOUR REWARD: If you are spending overflow points on a weapon or a large or small personal item, please describe the item being requested. If you are requesting a power up, story clue, or get out of jail free card, you can remove this line.
| Points Required |
Player Reward |
| 60 |
Story clue1 |
| 45 |
10% power-up for character or weapon2 |
| 30 |
One weapon or an identical pair of weapons from home (non-magical or 100% nerfed)3 |
| 15 |
One large personal item from home (average car or smaller) |
| 10 |
One medium personal item from home (smaller than a bicycle) |
| FREE |
One small personal item from home (could fit in a backpack)4 |
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1 We recognize that this is still fairly expensive as far as an overflow reward goes, but the story clues take a lot of work and contain a lot of information, and we want the redemption to be correspondingly valuable. |
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2 All characters will regain one 10% weapon and/or character power-up for free on June 1 as we enter the final events of the game. In order to power up a weapon at this time, the weapon must have already been regained by spending 30 overflow points. |
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3 Must be canonically appropriate or at the very least justifiable. If a character wields mismatched dual weapons, you can regain both at the same time for 45 points (discounted price). |
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4 Can be redeemed 1x monthly without mod approval from March through June. |
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NOTE: Vehicles regained will come with one full tank of gas. Ranged weapons will come with one supply of ammo (one box of bullets, one quiver of arrows, etc). |
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